We are developing a server-based software framework which allows us to stream graphical complex real-time applications (e.g. OpenGL / Direct3D) interactively to the web or mobile devices.
This approach does not depend on the hardware capabilities of the client to show the visual content. Also, it is not needed to take every possible hardware configuration into account when developing since the application runs on a server with a well-known hardware. Moreover, the data which needs to be rendered does not need to be transported to the client. On the one hand, this makes applications work which would otherwise be impossible due to the high data traffic, on the other hand, this conforms to privacy because the original data must not be send to the client.
We offer a C++ API which can be directly integrated into running applications, including current game engines. At the time we support current state of the art H.264/H.265 hard- (NVENC) and software encoder. For Java applications we have a JNI-Bridge available.
The display for the web works with a plugin free Java-Script decoder and we use native clients for iOS and Android.
The live-preview feature from our «Individual Weather Videos» (please view our other products) is an example of an application that uses this software. The framework takes care of the encoding on the server and streams the weather video preview to the web client.
Another example would be a Car-Configurator for the web. A detailed car model is extremely complex to render and too large to be send over the network to a client. There are also very strict privacy policies on these models. As a result, such an application profits from the advantages of this software.
Did we raise your interest or do you have any questions? We would be pleased to welcome you at our booth!